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Not Javascript, but code thread.

5 Name: Anonymous 2017-05-13 00:04
importi homa;
// importado physical_utilities.items.weapons;
Homaj min = get_current ();
se (mi estas nula)
revenu;
alie {
me.brain.Emotion sad_emotion = me.brain.emotions.get_node_by_tag ( "mal─Łojo");
se (sad_emotion.value> sad_emotion.THRESHOLD_KS)
sad_emotion.value = sad_emotion.value - sad_emotion.time_delta;
alie {
me.brain.Action ks_action = me.brain.motive.get_node_by_tag ( "KS");
ks_action.initialize;
dum (! ks_action.ready) {
// eraras: aliro malobservo tie ial
writefln ( "tempo% d id% d", current_time, me.id);
ks_action.update;
produktokvanto;
}
ks_action.execute;
me.valid = malvera;
detrui (mi);
revenu;
}
}

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